A Complete List of Starfield Quests and Missions
Starfield is a space RPG being played by millions right now. As it goes with RPGs, it is a huge adventure that spans numerous missions and quests. If you’re one of the Starfield spacefarers, you must be curious abouthow long the game isand the exact number of main quests and missions. Well, we were almost through the game and had the same question, so we decided to find out. This post lists every single mission you can play in Starfield from start to end. Naturally, we have covered not only the main missions but also all the side activities and faction questlines. So, without further ado, let’s dive right in.
How Many Quests are there in Starfield?
While one might think that the main storyline of Starfield consists of numerous playable missions, the reality is quite different. Starfield, on launch, has atotal of 19 main missions. These 19 missions see the players visiting various planets and searching for the artifact. Outside of the main quests, you will find three types of quests in Starfield:
When you finish these curated quests, you will find procedurally generated questlines calledRadiant Quests. These are created randomly after you land on a planet and depend on the RNG.
Every Starfield Main Mission (Chronological Order)
During your playthrough of Starfield, you will encounter 19 main quests in-game. We have listed the objectives of every main quest, along with descriptions in chronological order.
1. One Small Step
This mission sets everything in motion. You start as a miner, going to unearth and mine a rock. What you end up mining is the artifact, an item sought after by the group called Constellation. After a brief encounter with the Crimson Fleet and taking out their base at Vectera, we finally meet up with Constellation. This is whereSarah Morganjoins us as our first human companion.
2. The Old Neighborhood
Sarah and the player head out to Sol System for the second artifact. After meeting up with an old contact on Mars, we searched for a person called Moara who had our artifact. Unfortunately, Moara goes missing near Venus. After searching and rescuing Moara from spacers, we find our second artifact.
3. The Empty Nest
We are introduced to the ex-FreeStar Ranger, Constellation member Sam Coe, and his daughter Cora Coe. After a brief chat with the duo, we head to Akila City, where our next artifact lies. Unfortunately, what greets us at Akila City is abank heist, which we help to break off. Eventually, after grabbing the details from GalBank and convincing Sam’s father, you will find the artifact inside the Shaw Gang territory. Promptly dealing with them provides us with our next artifact.
4. Back to Vectera
We return to Vectera to find Barrett, the first constellation member we meet. Unfortunately, after our first run-in with Crimson Fleet, Barrett and Heller, a fellow miner, went missing. After some thorough detective work and rescuing Heller from the crashed spaceship, we go to Bessel 3 to rescue Barrett.
5. Into the Unknown
We are introduced to the Constellation Spaceport, the Eye, and Vladimir. He instructs us to assist another member, Andreja, in acquiring the artifact. Once done, we head to Procyon 3 to search for an anomaly, which turns out to be an artifact temple and one that unlocks our powers.
6. All That Money Can Buy
With every companion back at The Lodge, we team up with Walter, the benefactor of Constellation, to assist him in obtaining the next artifact piece from Neon. The mission involves helping Walter to ensure that the deal for the artifact goes through properly, without any issues.
7. Starborn
Right after leaving the surface of Neon, we are greeted by the mysterious Starborn, demanding we hand over the artifact. Avoiding any conflict with the group, players head back to the Lodge to put the artifact back in the collection and prepare for a new threat.
8. Further into the Unknown
We are then instructed by the Constellation to visit two separate planets. These planets are randomly generated and contain two more artifact pieces. Players will encounter the Starborn on the second planet, whom they kill to progress and obtain the artifact. The mission ends with us returning the pieces to the Lodge.
9. Short-Sighted
In a short mission between the bombastic ones, players visit the Eye to help Vladamir and the members fix the Eye. Once done, they prepare for their next adventure.
10. No Sudden Moves
Make sure you made a custom save before starting this mission. Vladamir instructs the players to visit the salvage vessel Scow, a spaceship owned by Captain Petrov. He’ll pair players up with the member with the least amount of chemistry while keeping the ones they have high chemistry with back at the Eye. This mission is one large heist mission, where players can either persuade the captain to hand over the artifact or loot it from them. Regardless of the consequences, you’ll be wanted by UC for the artifact. And this is the best time to read through our contraband guide. Additionally, going to the Lodge will immediately lock us into the next mission, with some dire consequences.
11. High Price to Pay
Right after placing the artifact at the Lodge, Vladimir informs players of the Eye getting attacked by the Starborn. From here, you can stay at the Lodge to protect the members. If you do that, the companion with the strongest bond back at the Eye dies. Alternatively, If you return to the Eye and help them out, the Hunter kills the companion with the least amount of bond at the Lodge. Regardless, players inform Vladimir, holding the artifact pieces with them, and return to New Atlantis to meet with Matteo and check the destruction left behind by the elusive Hunter.
13. Missed Beyond Measures
An emotional questline, players return to the Lodge to attend the memorial of the deceased companion. Most of this mission goes into talking with people and conversing with Noel about whatever happened in the previous mission.
14. Unity
Matteo takes us to meet with the Keeper Aquilus to find the meaning of Unity. This was the word spoken by the Hunter when he attacked the Lodge. This mission involves players traveling to multiple planets and finding clues about Unity. After finishing this mission, players encounter the Hunter and start the next quest.
15. In Their Footsteps
Immediately finishing the previous mission will bring players to a new star system that reveals the location of the Starborn ship Scorpius. Here, players talk with the Hunter and the Emissary, learning what Unity is. While leaving, the players receive the key to Nova Galactic Research Station on the Earth’s moon.
16. Unearthed
A mission that entangled with every previous mission in Starfield. Unearthed requires players to explore the Nova Galactic Research Station, searching for answers after their encounter at the Scorpius. This mission also provides broad information on how Earth became a barren wasteland. This mission also takes players to the NASA base and gives players a choice to side with either the Emissary or the Hunter.
16. Final Glimpses
Players return to the Lodge, where Vladimir points them to the remaining artifacts. While one planet will be randomized, the other is Freya 3, which requires a better grav drive. Regardless, once we reach Freya 3, we receive a distress call from the Nishina Research Station, prompting us to help the individual.
17. Entangled
Players travel to Hyetta 3 to respond to the distress call from the previous questline inside the Nishina Research Station. This is arguably the only horror-themed mission in Starfield, where players are transported to an alternate reality and meet the Cataxi.
18. Revelation
The second last mission of Starfield involves a lot of combat, becoming the most action-packed mission in-game. Players are tasked with visiting Masada 3, where Starborns wait for them. Depending on who they choose to side with in Unearthed, they will assist them. The mission is to find the buried temple, take the final artifact, and complete the mission.
19. One Giant Leap
The ending mission involves players building an Armilarry and initiating aGrav Jumpto the Unity. This one plays like an epilogue to the journey, and we don’t want to spoil the ending. However, it essentially boils down to selecting two endings. Depending on which one you choose, the story changes.
Starfield Companion Questlines
Like any other RPG, you can romance the four majorcompanions in Starfield. Upon successfully impressing them, you’ will receive one particular quest for each of the characters. These are necessary if you want to progress in impressing and romancing them.
List of Side Quests in Starfield
As the name suggests, you can pick up side-quests while exploring the settled star systems in Starfield. These are generally given by NPCs in-game, and while they are not mandatory to finish, most of them are worth playing. Some of them finish quickly, while others continue for a longer time. Starfield has around 30 side-quests for you to finish.
Starfield Faction Missions
While the game consists of nineteen main missions, Starfield also has faction missions, specific to the factions excluding the Constellation. These missions involve the players joining the group and finishing their quests. These are the faction missions:
UC Vanguard
UC Vanguard is the faction you find when you first land in New Atlantis. Something akin to the likes of UNSC from Halo, these are the main protection forces for the United Colony-affiliated planets. In total, UC Vanguard provides you with nine questlines for their faction.
FreeStar Rangers
The future equivalent to sheriffs, FreeStar Rangers are the law and order upholders for the FreeStar Collective affiliated colonies. In total, FreeStar Rangers provides a total of eight quests. These quests have a wild-west feel to them.
Ryujin Industries
A corporation found in Neon, Ryujin Industries quests involves corporate espionage. It follows the themes generally found in cyberpunk stories of large corporations sabotaging each other. Ryujin Industries provides a total of eleven questlines. You can find some parallels with the Thieves Guild from Elder Scrolls.
Crimson Fleet
One of the enemy factions you encounter early in the game, Crimson Fleet, plunders and robs unsuspecting individuals. You can join them to live your space pirate dreams. Crimson Fleet will provide a total of eight questlines for you to finish.
Sampad Banerjee
Meet Sampad, Beebom’s in-house video game enthusiast and writer. With two years of freelance experience, he has passionately crafted articles about the games he loves. You can find his writings on Sportskeeda, Gamingbolt, and GGTalks.
During work hours, he covers the latest gaming news, creates how-to guides, and occasionally shares video game reviews. In his free time, he enjoys building Gundam model kits, planning his next cosplay, and play his favorite RPG games.
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