Death Stranding PC leak suggests DLSS 2.0 support for super-smooth 4K with Nvidia RTX GPUs

More frame rate bang for your buck with RTX, rumor claims

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Death Stranding’s PC port is due to arrive very shortly on July 14, and the game will reportedly supportNvidia’s DLSS 2.0 technology to run better with GeForce RTX graphics cards.

This is based on a leaked press release purportedly from Nvidia spotted byWccftech, which was spilled online by a Latin American website – so remember that we can’t take this as a cast-iron certainty, by any means.

The article fromPCMRaceclaims the press release states: “[Death Stranding] explores a society that seeks to reconnect and features the performances of actors like Norman Reedus, in addition to being able to enjoy even more beautiful landscapes on PC, thanks to Nvidia’s DLSS 2.0 technology.”

It adds: “The PC version is also compatible with Nvidia DLSS to improve visual quality and offer more frames per second.”

As the (alleged) press release observes, DLSS means you get much smoother frame-rates when cranking up the visual quality, andversion 2.0 improved the technology considerably.

Reasonable requirements

Reasonable requirements

The further good news in this case is thatDeath Stranding isn’t a very demanding affairwhen it comes to the PC requirements anyway, so the upshot is that those who want to enjoy the game in4K(or indeed other resolutions) will hopefully be able to do so with much less strain on their GPU thanks to DLSS 2.0. If – and it is still anif– the source is correct, of course, and hasn’t somehow fabricated the aforementioned Nvidia press release.

We already know that PC gamers will benefit from support forultrawide monitors, and a cool Photo Mode, plus the port of Death Stranding promises some novelHalf-Life bonus content.

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Death Stranding will come out onSteam and the Epic Games Store simultaneouslyon July 14 as mentioned.

A final interesting point is that Death Stranding uses the Decima game engine, as does Horizon Zero Dawn – prompting some speculation that perhaps the PC port of the latter will also be fully DLSS 2.0-equipped. That really is wild guessing territory, though (what we do know about Horizon Zero Dawn’s port is that it toowill support ultrawide monitors).

Darren is a freelancer writing news and features for TechRadar (and occasionally T3) across a broad range of computing topics including CPUs, GPUs, various other hardware, VPNs, antivirus and more. He has written about tech for the best part of three decades, and writes books in his spare time (his debut novel - ‘I Know What You Did Last Supper’ - was published by Hachette UK in 2013).

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